Wednesday, October 18, 2017

A Primer for VR and Best Practice in Form Design

                                                           
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Design Beyond a Screen: A Primer for VR, AR and the Multiverse.

We're consuming information in more ways than ever before. From reality to virtual reality and everything in between, Graeme explores the different design opportunities of the multiverse.

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Best Practices in Form Design

Chaymae Lougmani gives us her 10 golden rules for designing forms in order to help us reduce abandonment rates, whilst encouraging users to complete every field.

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Here's the Reverse: 7 Things I Wished Developers Did More of When Working with Designers

After previously writing 7 things I wished designers did more of when working with developers, Valinda has put together a follow up - this time for developers.

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Wireframe, Prototype and Handoff for Enterprise

From design to development, join thousands of companies using Marvel and make design your competitive edge.

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While Apple Is Taking Away Buttons, We Found a Way to Add One.

With Apple's new iPhone design leaving out the iconic Home button, Savannah Reising introduces an imaginative alternative - the 'Camera Button'.

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11 Optical Illusions Found in Visual Design

Balraj Chana explains 11 optical illusions that you may encounter on a regular basis as a Visual Designer.

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Google Is Really Good at Design

It was only a few years ago that Google was a laughing stock when it came to design, according to Joshua Topolsky. He goes on to explain how Google has turned it around. 

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How I became an Illustrator

Saptarshi Prakash tells us how he became an Illustrator by discovering a new dimension.

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Rebuilding slack.com

Mina Markham gives us a peek behind-the-scenes of Slack's major redesign in August.

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The Best Slack Groups for UX Designers

Fabricio Teixeira gives us a list of the 20 most relevant Slack communities related to design and technology for meeting fellow designers.

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One Year Designing at WhatsApp

Charlie Deets tells us how his experience designing for WhatsApp was so significantly different than designing for Facebook.

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