Wednesday, October 18, 2017

A Primer for VR and Best Practice in Form Design

                                                           
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from-the-marvel-blog
Design Beyond a Screen: A Primer for VR, AR and the Multiverse.

We're consuming information in more ways than ever before. From reality to virtual reality and everything in between, Graeme explores the different design opportunities of the multiverse.

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Best Practices in Form Design

Chaymae Lougmani gives us her 10 golden rules for designing forms in order to help us reduce abandonment rates, whilst encouraging users to complete every field.

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Here's the Reverse: 7 Things I Wished Developers Did More of When Working with Designers

After previously writing 7 things I wished designers did more of when working with developers, Valinda has put together a follow up - this time for developers.

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Wireframe, Prototype and Handoff for Enterprise

From design to development, join thousands of companies using Marvel and make design your competitive edge.

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While Apple Is Taking Away Buttons, We Found a Way to Add One.

With Apple's new iPhone design leaving out the iconic Home button, Savannah Reising introduces an imaginative alternative - the 'Camera Button'.

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11 Optical Illusions Found in Visual Design

Balraj Chana explains 11 optical illusions that you may encounter on a regular basis as a Visual Designer.

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Google Is Really Good at Design

It was only a few years ago that Google was a laughing stock when it came to design, according to Joshua Topolsky. He goes on to explain how Google has turned it around. 

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How I became an Illustrator

Saptarshi Prakash tells us how he became an Illustrator by discovering a new dimension.

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Rebuilding slack.com

Mina Markham gives us a peek behind-the-scenes of Slack's major redesign in August.

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The Best Slack Groups for UX Designers

Fabricio Teixeira gives us a list of the 20 most relevant Slack communities related to design and technology for meeting fellow designers.

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One Year Designing at WhatsApp

Charlie Deets tells us how his experience designing for WhatsApp was so significantly different than designing for Facebook.

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Thursday, October 12, 2017

CEOs Should Care About Design Sprints Too

                                                           
Read the latest version of the Marvel newsletter Looking weird? Click here.
from-the-marvel-blog
What Does the iPhone X's AR Engine Mean for UX Designers?

Designlab explains what AR is and looks at its current and potential future applications. They explore what it could mean for UX designers and ask the $162bn question: will people use it?

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A Google Design Sprint Gone Wrong (And What It Taught Me)

Mogens shares the good and the bad of what he learned when taking part in a modified Google Ventures design sprint.

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CEOs Should Care About Design Sprints Too

Jay gives us the run down on what all business executives should know about the Google Ventures design sprint process, including the huge benefits they provide.

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Wireframe, Prototype and Handoff for Enterprise

From design to development, join thousands of companies using Marvel and make design your competitive edge.

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Hacking Independence - A Free Book with Growth Hacking tips for Freelancers

AND CO have pulled together 40 hacks from their network to help freelancers grow their business.

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Introducing Libraries and Smooth Corners in Sketch 47

Sketch 47 has dropped! Announcing some of their biggest updates yet and introducing Libraries for Sketch.

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The Ultimate List of Product & Design Resources to Understand the Tech Ecosystem

Sam's comprehensive list gives readers the resources to understand the conversations, perspectives and ideas of forward thinkers in product design.

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8-Point Grid: Vertical Rhythm

In this post, Elliot establishes vertical rhythm and set typography in an 8pt grid system.

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Re-designing the smartphone Dial-Pad

Sajid Sayed shares a UX research project to re-think the touchscreen smartphone dial-pad.

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How To Stay Creative

In a world overflowing with distractions, here are some ways Amy stays in the creativity zone both at work and at home.

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Design in North Korea

Nicholas Bonner's book Made in North Korea offers a rare glimpse into the visual culture of the totalitarian state.

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