Tuesday, April 18, 2017

Avoiding Feature Factories and Things New UX Designers Should Know Before Entering The Workplace 📝

                                                           
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Things New UX Designers Should Know Before Entering the Workplace

Alana Brajdic shares her learnings from working as a UX designer in the corporate world.

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Don't Forget the Developers

Aldana Quintana Munilla explains the importance of thinking about developers just as much as we do customers.

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How NOT to Make Your Product a Feature Factory

 This week in Romy Misra's  product manager series, she interviews John Cutler,  a Senior Product Manager at Zendesk.

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How Complexion Reduction is (Probably) Going to Kill Your App

Marouchka writes a response to Michael Horton's article on Complex Reduction, exploring how and why it might affect your app.

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Being the First Designer

Amy Zhen discusses her first design role. From being excited about designing in an untapped space, to realizing how naive she was.

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Simplicity is Overrated

Gabriel Colombo investigates how "simple" can be treated as "minimal", resulting in faulty features that give the user no value.

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Get Started with Marvel Enterprise!

Unlimited projects? Check. Unlimited users? Check! Join thousands of companies using Marvel and make design your competitive edge .

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My 1st 365 Days as an In-House UX Designer

Fahmida Azad reflects on one of the biggest things he learned during his year working as an in-house UX Designer.

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Why I Stopped Using Multiple Monitors

Cory House discusses why being able to focus on a single task for an extended period is a seriously valuable skill.

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Why Complex Passwords Are Bad Design and 5 Ways To Do Better

Bastian Heinlein explains why so many websites, apps and whatever demand us to use passwords without logical reason.

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Yes, React is Taking over Front-End Development. The Question is Why.

Samer Buna focuses on why React has become so popular so quickly and the design concepts that have driven its popularity.

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Principles Every Designer Should Know

Ryan Bales shares some of the design principles he uses to build aesthetically pleasing and functional charts that users love.

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A Component-Based Workflow for Sketch

Tim Van Damme from Abstract breaks down a way for designers to version and manage their work in Sketch. 

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