Thursday, July 13, 2017

Design Principles, Discussions and Deliveroo ðŸ™Œ

                                                           
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Design principle: Organizing information

Anton shares how the concept of the "Five Hat Racks" can make data understandable for the user.

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Intro to UX Research

Ben discusses how being inquisitive, asking questions and following a systematic process will help you to find the answers you need in UX research. 

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How to Approach Product Management for Bots

In this "conversation" series, Romy speaks with Veronica Belmont, a PM at Growbot.

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Wireframe, Prototype and Handoff for Enterprise

From design to development, join thousands of companies using Marvel and make design your competitive edge.

Arrange a demo 🎉
Stop Talking and Start Sketching: A Guide to Paper Prototyping

In this article, Graeme looks at when and why to prototype with paper, and how you can take ideas from paper sketches through to something more interactive.

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The Fastest Food in the City

"In a company that moves as fast as we do we can't spend valuable time messing about in code" - James Storer, Product Designer

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Thursday, July 6, 2017

Designing For A Cause and Advice For Overwhelmed Designers 😰

                                                           
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Are Gradients The New Colors?

Gal discusses the prominent emerging trend of using gradients across branding, UI, typography, and illustration.

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Designing for a Cause? Find out What It's Really like First

Before jumping into volunteer and pro bono work, it's a good idea to understand the challenges involved - in this post, Graeme got advice from the experts.

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Play and record Marvel prototypes in Sketch!

Naomi shares the plugin which transforms your favorite design tool into the perfect companion for prototyping in Marvel.

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Wireframe, Prototype and Handoff for Enterprise

From design to development, join thousands of companies using Marvel and make design your competitive edge.

Arrange a demo 🎉
How Human Memory Works: Tips for UX Designers.

Tubik Studio explain how understanding the way human memory works can enable UX design

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How to Enhance Mobile Interactions with Sound Design

Will focuses on interaction sound design, one of the lesser known areas of a little-known discipline.

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Stop Designing For Yourself

Erik shows us how companies are designing for themselves rather than helping their customers.

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FontReach

FontReach scans the top million sites to show the top font usage across the web.

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New to UX Design? Feeling Overwhelmed?

Guy shares some advice for UX designers who are feeling overwhelmed.

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How to Validate Your Visual Design Decisions

David Ghent explains how to increase fidelity earlier in your design process.

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