Wednesday, February 22, 2017

Stop Talking, Start Sketching and a look at Natural User Interfaces 🏃

                                                           
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Stop Talking and Start Sketching: A Guide to Paper Prototyping

A run down of the need to knows in paper prototyping from Graeme; such as when to do it, some tricks and a few predictions.

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Dear Developers, CSS Structures and Colour Spectrums? Check.

Interested in coding? Learn along in this series! This week Naomi touches on the basics of CSS and colour. 🚀

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Design Club #4 - Do What You're Driven to Fix

Camilla from Design Club gives us a roundup of last weeks event, with speakers Tom Cavill and Joyce Li. 

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Product & Content: Two Sides of the Same

Nis explains how product and content are two sides of the same value propostion.

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Design, Collaborate and Innovate Faster

Join thousands of companies using Marvel and make design your competitive edge with unlimited users. 

Arrange a demo 🎉
Daily Renders: Dimensional UI

We found this awesome Behance project "Daily Renders: Dimensional UI" by Fyn Ng

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5 questions to ask before every design project

Shankar talks us through the basic questions to see the bigger picture and build an end to end rationale.

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CSS Peeper - Inspector by Dawid

A concept for a new Elements Inspector for CSS Peeper by Dawid Młynarz.

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A Better Way to Make Buttons in Sketch

Jon Moore talks us through his efficient new way of creating buttons in Sketch. 

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Natural User Interfaces - What are they?

Ditte questions what they are and how do you design user interfaces that feel natural?

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How I started drawing CSS Images

An article on how 'Codevember' inspired Sasha to get drawing CSS images. 

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Friday, February 17, 2017

UX Plays and Replacing Personas with Characters 🙌

                                                           
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UX Plays to Start Your Design on Good Tracks

Benjamin Berger of Atlassian shares his very best 'UX plays', developed from his own experience and design processes. 

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Replacing Personas With Characters

Alan Klement demonstrates how Personas can be replaced with Characters, which are models that enable cohesive stories.

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Proto-journey: A Lean UX Customer Journey Map

Jamison Caloras introduces proto-journeys - a way to explore persona behaviour with more context.

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Honing Crazy Eights with Randomness

Chris Butler shows us how to generate ideas before creating prototypes using 'Crazy Eights'.

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Play and Record Marvel Prototypes within Sketch!

You can now watch your Marvel prototype update live, barely lift a finger to play it back and record shareable videos of it too.

Download the Sketch Plugin 🎉
8pt Material Design GUI Templates

Joel Beukelman gives us a walk-thru of Design Inc.'s visual design & base metrics.

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Design Principles Behind Great Products

Anton Badashov creates a compilation of design principles from various companies.

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A Brand is a Relationship

David Scott explains how a brand is much more than a logo, a set of assets, a design system, or even a collection of touchpoints.

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Can You Code This UI?

Matthieu Aussaguel shows us that it really is possible to code those awesome UI concepts you see on the likes of dribbble.

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The Disciplines of Web Design

Joshua Ogle talks us through the wide spectrum of design disciplines needed for designing simple or complex applications on the web.

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3 Ways to Fight Impostor Syndrome

Megan Crabtree of IDEO tells us her imposter syndrome story, realizing she's not the only one only one to feel this way.

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